[Magic Brew] Glossary / 'Standard' format

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Notes

The single unifying nature of the search filters framework (i.e. single filter definitions irrespective of card pool) implies that search filters within specific card pools unfortunately might refer to extra glossary items unrelated to those card pools, e.g. unused older/newer keyword actions/abilities. However, all glossary items only associated to empty filter results within specific card pools have also been removed from those card pools' respective glossaries, avoiding further clutter.

Index

A B C D E F G H I J K L M N O P Q R S T U V W X Y Z


A

afflict aftermath annihilator ascend attach awaken back to index


B

banding_bands_with_other battalion battle_cry beginning_of_combat_step bestow bloodrush bolster bushido back to index


C

card_type cascade champion_championed citys_blessing cohort colorless combat_damage conspire constellation converted_mana_cost convoke copy counter creature_type crew cumulative_upkeep cycling back to index


D

damage dash deathtouch declare_attackers_step declare_blockers_step defender delirium delve destroy detain dethrone dies discard double_strike double-faced_cards draw draw_step dredge back to index


E

echo embalm emerge enchant end_of_combat_step end_step end_the_turn energy_symbol enrage enters_the_battlefield entwine epic equip escalate eternalize evoke evolve exalted exchange exert exile exploit explore extort extra_turn back to index


F

fabricate face_down face_up fading fateseal fear fight first_strike flanking flash flashback flipping_a_coin flying forecast fortify frenzy back to index


G

generic_mana goad gravestorm back to index


H

haste haunt heroic hexproof historic horsemanship back to index


I

improvise indestructible inspired intimidate investigate back to index


J

back to index


K

kicker_kicked kinship back to index


L

landfall leaves_the_battlefield lethal_damage life_life_total lifelink living_weapon lose_the_game loyalty back to index


M

main_phase maximum_hand_size megamorph meld meld_cards melee menace miracle modular monarch monstrosity monstrous morph multikicker myriad back to index


N

name ninjutsu back to index


O

outlast outside_the_game overload back to index


P

paired parley persist phased_in_phased_out phasing pile poison_counter populate precombat_main_phase prevent prevention_effect protection provoke prowess prowl back to index


Q

back to index


R

radiance raid rally rampage reach rebound reinforce removed_from_combat renown renowned replicate restart_the_game restriction revolt ripple back to index


S

sacrifice scavenge scry shadow shroud shuffle skulk soulbond soulshift split_second storm strive sunburst support suspend back to index


T

tap tapped target token totem_armor trample transfigure transform transmute typecycling back to index


U

unattach unblocked_creature undying unearth untap untap_step untapped upkeep_step back to index


V

vanishing vigilance back to index


W

win_the_game back to index


X

back to index


Y

back to index


Z

back to index