[Magic Brew] Glossary / 'Battle for Zendikar' block

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Notes

The single unifying nature of the search filters framework (i.e. single filter definitions irrespective of card pool) implies that search filters within specific card pools unfortunately might refer to extra glossary items unrelated to those card pools, e.g. unused older/newer keyword actions/abilities. However, all glossary items only associated to empty filter results within specific card pools have also been removed from those card pools' respective glossaries, avoiding further clutter.

Index

A B C D E F G H I J K L M N O P Q R S T U V W X Y Z


A

attach awaken back to index


B

banding_bands_with_other battle_cry beginning_of_combat_step bestow bloodrush bolster bushido back to index


C

cascade champion_championed cipher cohort colorless combat_damage conspire constellation converge converted_mana_cost convoke copy counter creature_type crew cumulative_upkeep back to index


D

damage dash deathtouch declare_attackers_step declare_blockers_step defender destroy devoid dies discard double_strike draw back to index


E

echo embalm emerge enchant end_step enters_the_battlefield epic equip evoke evolve exalted exchange exert exile exploit extort extra_turn back to index


F

fabricate fading fateseal fear fight first_strike flanking flash flashback flying forecast fortify frenzy back to index


G

generic_mana goad gravestorm back to index


H

haste haunt heroic hexproof horsemanship back to index


I

improvise indestructible ingest inspired intimidate investigate back to index


J

back to index


K

kinship back to index


L

landfall leaves_the_battlefield lethal_damage life_life_total lifelink living_weapon lose_the_game loyalty back to index


M

mana_pool megamorph melee menace modular monarch monstrosity monstrous morph myriad back to index


N

name ninjutsu back to index


O

outlast overload back to index


P

paired parley persist phased_in_phased_out phasing poisonous populate prevent prevention_effect protection provoke prowess prowl back to index


Q

back to index


R

radiance rally rampage reach rebound regenerate reinforce removed_from_combat renown replicate restart_the_game restriction ripple back to index


S

sacrifice scavenge scry shadow shroud shuffle skulk soulbond soulshift split_second storm strive sunburst support surge suspend back to index


T

tap tapped target token totem_armor trample transfigure transmute typecycling back to index


U

unattach undying unearth untap untap_step untapped upkeep_step back to index


V

vanishing vigilance back to index


W

win_the_game back to index


X

back to index


Y

back to index


Z

back to index