[Magic Brew] Glossary / 'Amonkhet' block

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Notes

The single unifying nature of the search filters framework (i.e. single filter definitions irrespective of card pool) implies that search filters within specific card pools unfortunately might refer to extra glossary items unrelated to those card pools, e.g. unused older/newer keyword actions/abilities. However, all glossary items only associated to empty filter results within specific card pools have also been removed from those card pools' respective glossaries, avoiding further clutter.

Index

A B C D E F G H I J K L M N O P Q R S T U V W X Y Z


A

afflict aftermath annihilator attach awaken back to index


B

banding_bands_with_other battalion battle_cry beginning_of_combat_step bestow bloodrush bushido back to index


C

card_type cascade cohort colorless combat_damage conspire converted_mana_cost convoke copy counter cumulative_upkeep cycling back to index


D

damage dash deathtouch declare_attackers_step declare_blockers_step defender destroy detain dethrone dies discard double_strike draw back to index


E

echo embalm emerge enchant end_step end_the_turn energy_symbol enters_the_battlefield epic equip eternalize exalted exchange exert exile extort back to index


F

fading fateseal fear fight first_strike flanking flash flashback flying forecast fortify frenzy back to index


G

generic_mana goad gravestorm back to index


H

haste haunt heroic hexproof horsemanship back to index


I

improvise indestructible inspired intimidate investigate back to index


J

back to index


K

kinship back to index


L

leaves_the_battlefield lethal_damage life_life_total lifelink living_weapon lose_the_game loyalty back to index


M

main_phase mana_pool melee menace modular monarch myriad back to index


N

name ninjutsu back to index


O

outlast back to index


P

parley persist phased_in_phased_out phasing pile poison_counter populate precombat_main_phase prevent prevention_effect protection provoke prowess back to index


Q

back to index


R

radiance raid rampage reach rebound reinforce replicate restart_the_game restriction ripple back to index


S

sacrifice scavenge scry shadow shroud shuffle skulk soulshift split_second storm strive support suspend back to index


T

tap tapped target token totem_armor trample transfigure transmute typecycling back to index


U

unattach unblocked_creature undying unearth untap untap_step untapped upkeep_step back to index


V

vanishing vigilance back to index


W

win_the_game back to index


X

back to index


Y

back to index


Z

back to index