[Magic Brew] Glossary / 'Iconic Masters' set

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Notes

The single unifying nature of the search filters framework (i.e. single filter definitions irrespective of card pool) implies that search filters within specific card pools unfortunately might refer to extra glossary items unrelated to those card pools, e.g. unused older/newer keyword actions/abilities. However, all glossary items only associated to empty filter results within specific card pools have also been removed from those card pools' respective glossaries, avoiding further clutter.

Index

A B C D E F G H I J K L M N O P Q R S T U V W X Y Z


A

absorb amplify awaken back to index


B

banding_bands_with_other battle_cry beginning_of_combat_step bestow bloodrush bloodthirst bushido back to index


C

cascade champion_championed cipher cohort colorless combat_damage conspire constellation converted_mana_cost convoke copy counter cumulative_upkeep back to index


D

damage dash deathtouch declare_attackers_step declare_blockers_step defender destroy dethrone devour dies discard double_strike draw draw_step dredge back to index


E

echo embalm emerge enchant end_step end_the_turn enters_the_battlefield epic equip eternalize evoke evolve exalted exchange exert exile exploit extort back to index


F

fabricate fading fateseal fear fight first_strike flanking flash flashback flipping_a_coin flying forecast fortify frenzy back to index


G

generic_mana goad gravestorm back to index


H

haste haunt heroic hexproof horsemanship back to index


I

improvise indestructible ingest inspired intimidate investigate back to index


J

back to index


K

kinship back to index


L

landfall landwalk leaves_the_battlefield lethal_damage life_life_total lifelink living_weapon lose_the_game back to index


M

main_phase maximum_hand_size megamorph melee menace miracle modular monarch morph myriad back to index


N

name ninjutsu back to index


O

outlast overload back to index


P

paired parley persist phased_in_phased_out phasing pile poisonous populate precombat_main_phase prevent prevention_effect protection provoke prowess prowl back to index


Q

back to index


R

radiance rally rampage reach rebound regenerate reinforce removed_from_combat renown renowned replicate restart_the_game restriction ripple back to index


S

sacrifice scavenge scry shadow shroud shuffle skulk soulbond soulshift storm strive sunburst support suspend back to index


T

tap tapped target token totem_armor trample transfigure transmute tribute typecycling back to index


U

undying unearth unleash untap untap_step untapped upkeep_step back to index


V

vanishing vigilance back to index


W

win_the_game back to index


X

back to index


Y

back to index


Z

back to index