[Magic Brew] Glossary / 'Modern' format

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Notes

The single unifying nature of the search filters framework (i.e. single filter definitions irrespective of card pool) implies that search filters within specific card pools unfortunately might refer to extra glossary items unrelated to those card pools, e.g. unused older/newer keyword actions/abilities. However, all glossary items only associated to empty filter results within specific card pools have also been removed from those card pools' respective glossaries, avoiding further clutter.

Index

A B C D E F G H I J K L M N O P Q R S T U V W X Y Z


A

absorb affinity afflict aftermath amplify annihilator ascend assemble attach aura_swap awaken back to index


B

banding_bands_with_other battalion battle_cry beginning_of_combat_step bestow bloodrush bloodthirst bolster bushido buyback back to index


C

card_type cascade champion_championed changeling channel chroma cipher citys_blessing clash cohort colorless combat_damage conspire constellation control_another_player converge converted_mana_cost convoke copy counter creature_type crew cumulative_upkeep cycling back to index


D

damage dash deathtouch declare_attackers_step declare_blockers_step defender delirium delve destroy detain dethrone devoid devotion devour dies discard domain double_strike double-faced_cards draw draw_step dredge back to index


E

echo embalm emerge enchant end_of_combat_step end_step end_the_turn energy_symbol enrage enters_the_battlefield entwine epic equip escalate eternalize evoke evolve exalted exchange exert exile exploit explore extort extra_turn back to index


F

fabricate face_down face_up fading fateful hour fateseal fear ferocious fight first_strike flanking flash flashback flip_cards flipped flipping_a_coin flying forecast formidable fortify frenzy fuse fused_split_spell back to index


G

generic_mana goad graft grandeur gravestorm back to index


H

haste haunt hellbent heroic hexproof hideaway historic horsemanship back to index


I

imprint improvise indestructible infect ingest inspired intimidate investigate back to index


J

back to index


K

kicker_kicked kinship back to index


L

landfall landwalk leaves_the_battlefield lethal_damage level_up leveler_cards life_life_total lifelink living_weapon lose_the_game loyalty back to index


M

madness main_phase mana_symbol manifest maximum_hand_size megamorph meld meld_cards melee menace metalcraft miracle modular monarch monocolored monstrosity monstrous morbid morph multicolored multikicker myriad back to index


N

name ninjutsu back to index


O

offering opening_hand outlast outside_the_game overload back to index


P

paired parley persist phased_in_phased_out phasing phyrexian_mana_symbol pile poison_counter poisoned poisonous populate precombat_main_phase prevent prevention_effect proliferate protection provoke prowess prowl back to index


Q

back to index


R

radiance raid rally rampage reach rebound recover regenerate reinforce removed_from_combat renown renowned replicate restart_the_game restriction retrace revolt ripple back to index


S

sacrifice scavenge scry shadow shroud shuffle skulk soulbond soulshift spell mastery splice split_second storm strive sunburst support surge suspend sweep back to index


T

tap tapped target text-changing_effect threshold token totem_armor trample transfigure transform transmute tribute typecycling back to index


U

unattach unblocked_creature undaunted undying unearth unflipped unleash untap untap_step untapped upkeep_step back to index


V

vanishing vigilance back to index


W

win_the_game wither back to index


X

back to index


Y

back to index


Z

back to index